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AI experts turn soccer videos into ‘holograms’

Computer scientists have trained a neural network to transform the action from pre-recorded videos of soccer games into immersive augmented-reality “holograms” you can shrink down onto a tabletop.

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Blended-reality mirror shows off virtual clothes

A diagram shows how Amazon’s blended-reality mirror could put an observer into a virtual scene. (Amazon Illustration via USPTO)

How would that glitzy cocktail dress look on you when you’re on the dance floor at the GeekWire Gala? Now Amazon has a patented technology for that: a blended-reality display that puts your image into a virtual scene, and puts you in a virtual version of the dress.

The magic mirror would be a step up from Amazon’s Echo Look camera, which is currently being marketed on an invitation-only basis as a fashion “style assistant.”

Echo Look lets you take your picture with the assistance of Amazon’s voice-commanded Alexa AI assistant, and then produces blended-reality photos that show you wearing the clothes you’ve picked out.

The blended-reality display, described in a patent published today, relies on a system of cameras, projectors, displays, mirrors and lights that can add layers of pixels to your moving image on a real-time basis.

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Augmented-reality shopping on your phone?

An augmented-reality shopping app could provide a realistic-looking view of a virtual wristwatch on your smartphone, complete with bling. (GeekWire Photoillustration / Alan Boyle)

It’s no secret that Amazon is intrigued by the potential applications of augmented reality for e-commerce – and one of those applications is explored in a newly published patent.

Imagine that you’re shopping online for a classy watch or bracelet, and you want to get a sense for how it’ll look around your wrist. Just point your smartphone camera at your hand, and an augmented-reality app will show you the item superimposed on the camera video.

But what about the bling? The patent published today, based on an application filed back in 2013, focuses on how to add the sparkle to the virtual image of the bracelet.

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Will HoloLens put travelers into mixed reality?

An Air New Zealand flight attendant tries out the HoloLens headset. (Air New Zealand via YouTube)

Imagine a world where headset-wearing flight attendants can instantly know how you’re feeling based on a computer analysis of your facial expression.

Actually, you don’t need to imagine: That world is already in beta, thanks to Air New Zealand, Dimension Data and Microsoft HoloLens.

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U.S. military takes HoloLens to the next level

Marine Corps Commandant Robert Neller uses a HoloLens augmented-reality system to manipulate virtual objects during a demonstration at Camp Foster on Okinawa in April. (U.S. Marine Photo / Tayler P. Schwamb)

Microsoft’s HoloLens augmented-reality system is scoring victories with the U.S. military, which means the goggle-eyed headsets are more likely to pop up at a wargame near you.

Last November, the HoloLens system was incorporated into a platform known as the Augmented Immersive Team Trainer, which lets Marines plan missions and conduct “what-if” simulations while looking at a real or virtual terrain.

The experiment, conducted during training exercises at Camp Lejeune, N.C., worked so well that the Marines are now distributing HoloLens kits to 24 infantry battalions around the country.

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Next-gen HoloLens is perfect for Clark Kent

This augmented-reality display prototype takes advantage of a miniaturized holographic projector. (Microsoft Research via YouTube)

Today, Microsoft’s HoloLens augmented-reality headset has a geeky RoboCop vibe, but someday it could become more like a pair of eyeglasses suitable for Superman’s mild-mannered alter ego.

At least that’s the impression you’re likely to get from a Microsoft Research study on HoloLens technology, due to be presented in July at SIGGRAPH 2017 in Los Angeles.

The study delves into the possibilities of creating a display system that looks more like sunglasses than the bulky, goggle-like systems that are currently favored for virtual reality and mixed reality. The system could also build in a vision-correcting algorithm.

“If we ultimately wish to make a display the size of eyeglasses, we must build the functionality of eyeglasses into the display,” the research team writes in a blog item about the technology.

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Xinova and Aetho join forces on AR and VR

Aetho’s telepresence platform, known as Thrive, creates a virtual space in which participants can converse and share documents. (Aetho Illustration)

A Seattle-based invention factory called Xinova has made a deal to collaborate with Aetho, a San Francisco-based venture, on new technologies in augmented reality and virtual reaility.

The agreement, announced today, sets the stage for Aetho to license intellectual property from Xinova in support of its push into AR and VR products.

Xinova was spun off from Intellectual Ventures last year. It’s a standalone company that focuses on the co-development of innovations  by a network of 10,000 inventors in more than 30 countries.

Some of the intellectual property managed by Xinova is critical to Aetho’s plans.

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Microsoft’s HoloLens joins the military

Marines test a HoloLens headset during a training exercise meant to strengthen small-unit decision making at Camp Lejeune, N.C. (USMC Photo / Sgt. Kaitlyn V. Klein)

Microsoft’s HoloLens augmented-reality headsets have been used to fight video-game aliens in space, but now they’ve been enlisted for wargames on Earth as well.

The HoloLens system was incorporated into a platform known as the Augmented Immersive Team Trainer that lets Marines plan missions and conduct “what-if” simulations while looking at a real-world terrain.

The wargaming software, which is called Interactive Tactical Decision Game, or I-TDG, can overlay a view of the environment with virtual objects ranging from ground vehicles and aircraft to explosions and other battlefield effects.

The system was used in November during a training exercise at Camp Lejeune, N.C., conducted by the 2nd Battalion, 6th Marlnes – 2/6, also known as “the Spartans.”

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How augmented reality can find your keys

This cartoon shows a user wearing a headset that’s part of a system to keep track of items such as keys (102). The headset display could highlight the location of the keys even if they end up hidden under a sheaf of papers or lost between the cushions of a couch. (Microsoft Illustration via USPTO)

Microsoft expects its HoloLens augmented-reality headset to guide you through complicated tasks in the workplace, but someday you could also use it around the house to find misplaced items, play games – and even watch movies on a virtual big screen.

The possibilities for augmented reality, or AR, are laid out in a series of patents and patent applications published over the past month or so.

Augmented reality is a cousin of virtual reality. VR creates a complete computer-generated environment, viewed through headsets ranging from the high-end Oculus Rift and HTC Vive to the smartphone-based Google Daydream and Samsung Gear systems. AR systems like Microsoft’s HoloLens goes one step further, blending computer-generated imagery with the real-life scene that’s in front of you.

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Microsoft adds George Takei to HoloLens menu

George Takei, in the orange sweater, appears as an Actiongram character in a video recorded with HoloLens mixed-reality capture. (Credit: Microsoft)

Want to put a little George Takei in your living room? Microsoft can make it so, thanks to the Actiongram app for its HoloLens mixed-reality headset.

Takei, who played Mr. Sulu in the “Star Trek” original series 50 years ago, makes his debut as an Actiongram character just in time for today’s release of an open beta version of the app for developers.

Like Actiongram’s other characters, Takei’s 3-D projected image can be inserted into the HoloLens view of a real-world environment. You can record the video of the resulting interactions, and share it with your friends and the rest of the world.

Microsoft’s aim is to give HoloLens users the ability to wield computer-generated video effects as adroitly as a bare-chested Sulu wielded a rapier in “The Naked Time.” As Takei would say: Oh myyyyy!

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