More than a decade after Virgin Galactic unveiled a swoopy, spacey look for the passenger cabin of its SpaceShipTwo rocket plane, the company took the wraps off a more down-to-Earth design that reflects what spacefliers will actually see when they climb into their seats.
And in a move befitting this era of social distancing, the big reveal was done with the aid of virtual reality.
Virgin Galactic went so far as to lend out Oculus Quest headsets to journalists, including yours truly, so we could get an advance peek at a computer-generated interior with an eye-filling view of Earth and space out the window.
The VR experience let me do something I could never do during a real-life rocket ride: walk through the walls of the spaceship, stand on the wing … and step off into space. The thought experiment was a cosmic version of the classic VR game where you walk on a plank sticking out from the ledge of a virtual skyscraper and dare yourself to jump off. I couldn’t do it from SpaceShipTwo Unity’s wing unless I kept my eyes closed.